AI Insights · Timothy · January 2023
Top 5 Interactive Story Games in Panama: Q4 2022 Performance
In Q4 2022, the top 5 interactive story games in Panama showed varied performance in downloads, revenue, and active users. Discover the trends for each game.
During the fourth quarter of 2022, the top five interactive story games on a unified platform in Panama exhibited diverse trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, highlights the performance of Episode - Choose Your Story, Romance Club - Stories I Play, Save the Bro: Help him Decide!, Chat Master!, and Tabou Stories®: Love Episodes.
Episode - Choose Your Story from Episode Interactive experienced a notable increase in weekly downloads, peaking at 1.6K in the final week of December. Weekly revenue fluctuated, reaching a high of approximately $280 in mid-December. Meanwhile, weekly active users saw a significant rise from 992 to 2.4K over the quarter.
Romance Club - Stories I Play from Your Story Interactive showed a downward trend in weekly downloads early in the quarter, but stabilized around 431 by the end of December. Weekly revenue remained modest, peaking at $28 in early October. Active users saw a gradual decline from 756 to 504 throughout the quarter.
Save the Bro: Help him Decide! from Brightika, Inc. had a varied performance in weekly downloads, with a significant spike to 1.2K in late November, but dropped to negligible numbers by mid-December. Active users also showed fluctuations, peaking at 4.4K in late November before settling at around 2.5K by the end of December.
Chat Master! from SUPERSONIC STUDIOS LTD experienced an upward trend in weekly downloads, reaching 978 in the final week of December. Active users increased from 1.4K to 2.5K over the quarter, indicating growing engagement.
Tabou Stories®: Love Episodes from nanobitsoftware.com saw a steady rise in weekly downloads, peaking at 766 in the last week of December. Weekly revenue varied, with a high of $53 in late September. The number of active users grew from 1.1K to nearly 2K by the end of the quarter.
For more detailed insights on the performance of these and other interactive story games, visit Sensor Tower.